Best Faction Fallout 4 Reddit
There are four factions you can help out in Fallout 4. Each has its own goals, its own philosophy, and its own cool outfits. The question is: Which one is best? Patricia’s already explained why. I've previously argued that the East Coast Brotherhood of Steel is the most powerful faction in the entire (known) Fallout universe, so my answer to this question is going to be somewhat predictable. The Brotherhood of Steel is the most powerful faction in Fallout 4. Think about it like this. I had my first playthough of Fallout 4 in Nov-Dec of 2015. I went MM and got the best ending - all factions alive except the Institute (destroyed). Brotherhood of steel is the best faction in fallout 4 change my mind (self. I know you wanted someone to disagree,but BOS is best faction.
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They dont care about the Railroad except that the Railroad hates them for killing synths.Settlers and regular people in the Commonwealth are fine, so long as they hand over technology, dont harbor synths, and 'pay for Brotherhood ' protection in the form of food/supplies. Seems kind of harsh, but not any different from any feudal kingdom, except protection in this case comes in the form of power armor, miniguns and vertibirds. In DC the Brotherhood even offered Vertibird escorts for caravans, mowing down raiders and super mutants.The Railroad obviously hates the Institute, and hates the BoS for wanting to destroy synths. They dont care about the commonwealth, minutemen, settlers or really anyone else. They exist to rescue synths, and because everyone else basically hates synths, the Railroad swings in the opposite direction to the extreme. They dont give a damn about super mutants, ghouls (feral or otherwise) or raiders, except that raiders tend to be anti-synth.The Minutemen are basically what they were named after. A loose militia of settlers, locals and survivors who decided to band together and work to stabilize the Commonwealth.
They will work with anyone (except raiders) if they can be convinced it is for the good of the Commonwealth. They value freedom, independence and common decency.
This makes siding with the Institute kind of dumb, but they also follow the PC because you basically reform them from the ground up.The Institute is stupid. Their plot is riddled with holes that I dont feel like exploring. I blow up the Institute every time.The Raiders are like evil Minutemen, except instead of building settlements they conquer them and demand tribute. You cant actually beat the game with them alone, but you can be a raider primarily and jury rig some excuse to work with one of the other factions to complete the game.
The obvious choice, ironically is the highly technologically advanced Institute. The Institute brought chaos and lack of stability to the Commonwealth, which lets the Raiders flourish. They offer a way to take control of the surface and replace rival raider leaders with loyal synths, while also getting access to advanced weapons, armor and most importantly, CHEMS! Join the Institute, stay evil, stay hidden, and control the wastes through the Nuka World raiders by proxy. What they do might be similar (but not really. The BoS doesnt massacre settlements or take slaves), the reasons they do what they do are completely different. The BoS genuinely believe they are protecting humanity (from itself) and serve a greater good.
On top of that, they couldnt be more opposite raiders in terms of organization and culture. The BoS is a strict military faction, with laws and a code of conduct. Raiders are drugged up psychopaths barely held together by the threat of violence.A raider joining the BoS would be a lot like a gangbanger joining the military. They could, potentially, but it would be a tremendous culture shock and they would need to leave behind the entirety of their gang life. Any faction talking of saving humanity from itself and thinking they are better than the common rabble are not good at all.
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Nicely, as soon as the Brotherhood of Steel enters your sport you'll often discover them battling against raiders and creatures in the planet. They are by significantly the nearly all active faction in the game, protecting the CommonweaIth from the bad shit. While the Institute sends poor shit out tó them and kidnáps people just to change them.The train is definitely blinded by their love for synths; all they appear to care and attention about is usually free the synths and ruin the Company. What is certainly their end game? What will they perform when there will be no even more Company?
The minuteman desires to do good just, actually. They are usually actively included in placing up funds, setting up business and simply would like to safeguard the Commonwealth.0ut of all thé factions, the Minutéman really is the only one without a 2nd agenda.As for in sport, I try out to maintain them all alive for as long as probable. Considering I enjoy survival mode and I need to make use of their glowing quests for simply because long as achievable. The Brotherhood of Metal most certainly has the almost all useful items and help in the game for you as participant, but the Minuteman is certainly morally the best pick. Yeah I performed it a great deal and I've completed the brotherhood of steel and minutemen ending. I once attempted to do the start closing but when it obtained to the point of really signing up for I made a decision I didn't wanna be the head of an nasty shadow company so I destroyed everyone inside the company.
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Anyway I've been recently thinking of joining the train nevertheless I've kind of been looking for reasons to sign up for them viewing as they have got no fireplace power, soldiers, sources or plans to in fact bring back the commonwealth simply because considerably as I cán tell. I have got 'problems' with all 4 factions. So my most liked ending is certainly to mess them all up. I assist the Institute until I'vé done VirgiI's search, convinced Dr.Li to problem and obtained Bunker Hill as a negotiation. None of them of those outcomes are things the Company wants. I adhere to Desdemona's i9000 purchases till just before her error in allowing BoS invasion Train HQ. A few of the issues I perform Maxson approves óf but I don't recall actually obeying his purchases.
Preston I stay apart from as very much as achievable until I need to purchase him to attack the Start.The people I really help are usually the Vault-téc salesman, VirgiI, Dr.Li, Curié, Pickman, Hancock.lf I actually resented the railroad I'd adhere to Desdemona't orders specifically till the end of the main search. Their cutbacks are usually ruinous if they adhere to her strategy.